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Game Engines

The best game engines and game creation software.


Game Engines Listings
Endorphin
Endorphin is the first dynamic motion synthesis software, combining physics, AI and genetic algorithms. It is used in movies and games. NaturalMotion, the developer of endorphin, offers a free version of the software (eLE 2.7) for learning purposes and evaluation.
http://www.naturalmotion.com/endorphin.htm
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Havoc
Havok Game Dynamics SDK (or just "Havok") is a middleware physics engine created for computer and video games. The Havok source code can be licensed, and has been used for over 100 well-known video and computer games.
http://www.havok.com/
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Open Dynamics Engine
Open Dynamics Engine (ODE) is an open source physics engine for simulating rigid body dynamics, licensed under the BSD license and LGPL.
http://www.ode.org/
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PhysX
Another middleware physics engine for computer and video games, available to game developers. Sony has licensed PhysX for their Playstation 3 console.
http://www.ageia.com/physx/
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Unreal Engine
Developed by Epic Games, the Unreal Engine was first used in the shooter game "Unreal", in 1998. It is mainly used for first person shooter games.
http://udn.epicgames.com/
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A game engine is a software system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and desktop operating systems such as Microsoft Windows, Linux, and Mac OS X. The core functionality typically provided by a game engine includes a rendering engine for 2D/3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, and a scene graph. The process of game development is frequently economized by in large part reusing/adapting the same game engine to create different games.


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